So another part of my project is to create some neutral monster designs for this game, I've covered previously what the monsters are and what function they provide in the game world. I've created some silhouettes to get my monsters started since i have very little time left i'm getting work done on this project whenever i can.
The structure for these monster is going to be like this, since in other games like this monster camps work by having 1 larger monster at a camp which holds a "buff" and then has smaller monsters which are there to make the camp harder and give XP and Gold. The structure therefore for my game is going to be having the large monster for each camp designed as if it is a creature taken from another world and then small robots (smaller minions) which i will design will essentially contain the monsters to these camps.
Out of these 8 the ones i find the most interesting are 2,4,5 and 8.