Wednesday, 8 May 2013

Ability set character development

Moving onto the ability set characters I've realized i can't really fully establish how the characters abilities will look without knowing how the character itself looks. This is a major flaw in designing from this method, the abilities can only go so far, this is not to say that coming up with game play ideas first won't result in better ability sets but when designing visually it would appear at this stage this direction doesn't flow as well as the others.

As for which Ability set characters to take forward i have chosen to go with The Biomancer, The symbiote and Hades. I feel these characters visually rich sets of descriptors. Following my process i will create silhouettes to develop these characters.

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